![]() ![]() When starting a new game you have the choice of selecting either Standard Mode or Creative Mode. Extensive Guide on How to Build Efficiently. ![]() Write down the Terrain Generation Seed so you can share it or reference later.It’s not entirely clear how to play a custom map in Standard Mode, so I figured I’d write this small guide to explain exactly how to do this. Terrain Generation Seeds can be entered in manually allowing maps to be shared. The size and type of land are combined with a 10-digit number to create a Terrain Generation Seed. Island - two or more islands usually separated by deep water.Land - mostly a single land mass surrounded by fresh water.In order to build a Kingdom of the Gods with a population of at least 5,000, you need a minimum of 800 tiles for housing and a little more than 800 tiles for farming. Large - about 90x90 tiles (around 8,100 tiles).Medium - about 65圆5 tiles (around 4,225 tiles).Small - about 45x45 tiles (around 2,025 tiles).You need Stone to build a Forester, to automatically gather Wood, and a Treasure Room, to collect Gold. The first thing you'll need to do is cut down Trees so you can build Roads, Hovels, and a Quarry to collect Stone. Iron (brown rock) should also be nearby, but is not as important as Stone. A 3x3 Farm plot with a Windmill in the center can support about 3 Manors (75 people). An Orchard can just barely support one Manor (25 people). You need at least one Farm per Hovel (6 people). Irrigation is also expensive requiring a lot of Stone and Gold. However, it is now possible to irrigate and farm Barren land with Norias, Aqueducts, and Reservoirs. ![]() The Keep, housing ( Hovels, Cottages, and Manors), and most Town buildings should be built on Barren land as Fertile land can be somewhat scarce. Look for an area that is close to Trees, Stone (white rock), and Fertile land (light green or dark green).
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |